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USS Freedom

Created by Dreamcraft Games

U.S.S. Freedom is a fun, cooperative, open world, free-roaming, space-themed board game. Explore unknown worlds, discover alien civilizations, and decide who will be your ally or your enemy. Perform missions to increase your reputation with your allies while planning for and surviving attacks from numerous other alien races. Upgrading your ship and enhancing your heroes is the key to survival.

Latest Updates from Our Project:

Update 23 November
almost 4 years ago – Mon, Nov 23, 2020 at 10:24:28 PM

Hello Cosplayers, 

Our journey continues! We are very excited to see the love and support so many of you have shown for our project. We appreciate your response and consider each and every one of you our crew, and we will do everything in our power to keep our crew happy! Based on your feedack, from now on we will have an update every two days, sharing more things with you and on gameplay. Today we have 3 more Daily Unlocks to share: Ground Combat Obstacles, more Opportunity cards and our favourite, the Player Companion.  


Ground Combat Obstacles 

The Obstacles will add an additional feature in planet and starbase combat. Maybe some cables come loose, electrocuting whoever steps on them, or a nuclear reactor emits radiation that deals damage to everyone each round, or perhaps a meteorite falls, dealing damage on impact and then blocking movement and line of sight. The possibilities are endless and we will find the best to add the most dynamic elements to ground combat.

Points of Interest in Ground Hexes

 Some Obstacles will be added by default to specific Encounters, spicing them up. Others might be added randomly, turning the same Encounter into a different experience every time. Although these Obstacles will generally hinder you, the good news is that sometimes they might just be used to your advantage. Remember the loose electrical cables we mentioned above? How about pushing an enemy on those?  


Opportunity Cards 

Fighting in space is never simple. In every combat there is always the chance that the white chip is drawn from the Enemy Action Stack the White opportunity chip is drawn. When that happens, you get to draw and resolve an opportunity card. Those cards indicate that an opportunity has arisen, which heroes can use to their advantage! Every opportunity card requires your Heroes to make a choice. They can play it safe or risk high to win big. No matter what they decide, the events and choices are thematically appropriate - yes, that means there are five different decks of Opportunity cards, one for each type of encounter! Here is an example of an Opportunity Card.  

Front of an Opportunity Card (Red Lines are the Cut lines for the prototype. You will not be able to see them)
Back of an Opportunity Card (Red Lines are the Cut lines for the prototype. You will not be able to see them)

Of course WORK IN PROGRESS ON THE ABOVE!

We have thought of many things that could happen in any type of battle which could turn the tide. How would you like helping us add even more content on top? We encourage you to send us your ideas for great Opportunity cards via email at [email protected]. We will consider all entries and add any that catch our interest to the pile. The more unexpected, tide-turning opportunities, the merrier!   


Player’s Companion  

We give you, our crew, access to all the data the USS Freedom had before you hijacked it! In this database you can find information about all known Alien races and their culture! Not only that, but you will get to know all of their tactics, strengths and weaknesses! And not just for them, but for their fleets as well. Every Alien spaceship, its unique technologies and a small guide about how to defeat each one. 

Caption of Short Text Advice from one of the Heroes

Of course, there is also a huge menagerie of the various monsters and Titans and where those creatures might lurk. Lastly, you will find a scientific section, concerning the many space phenomena you might encounter. The prior owners of the USS Freedom took notes on everything!  The Player Companion will help you be more prepared for the fight to come, offering tips and outlining various strategies to emerge victorious from the challenges of space. Also in this Companion, every single unique feature of every encounter is thoroughly explained, as well as the special abilities of every Hero and how they work. Due to the quantity of this additional content, the Player’s Companion will be a separate booklet, with more pages than the actual Rulebook.  


That's it for our newest daily unlocks. But wait, there is more! We would like to introduce to you some of your fellow crew members! 


Let's start with STAR KNIGHT.   

Even as a young girl she loved to watch sci-fi movie trilogies, preferably the most old ones.. When she dressed up as one of her dark heroines, she never expected that her dream will become a reality. She is really a kind polite young girl, but she is trying to behave arrogantly and confidently, as she thinks her character would.  

Work in Progress

Star Knight is the ideal striker to have when facing really tough opponents with lots of armor. Her energy blades cut like butter though even the thickest monster skin or metallic armor.  She is reasonably mobile but also considered a glass cannon as, although she can deal increased damage, she can not absorb much herself. To actually make the most out of her, combine her with a tank to absorb the incoming damage and have her strike the enemy when not expecting her to deliver some pain.   

On the ship, she is one the best crew members to handle the engine. She can repair nearby ship damage and produce a lot of power. When increased firepower is needed, she is second to none, as she is able to send to the Weapons twice the power than the engines produce. She should be selected as a crew member especially when facing Titans that need a lot of damage to be hurt.    


Now, let's take a look at JACKAL.   

Jackal is not your friend. In fact is almost no one's friend. Most Cosplayers consider him a loner. At first glance, people might think that he is taking his roleplaying too seriously. The sad truth is that he is not acting; he was an actual soldier, although no one knows more details. No one remembers him before he retired from the army and some even say that not even he remembers who he truly was.  

Work in Progress

 Jackal has an exceptional understanding on how artillery works from his prior life as a soldier. Therefore, he is amazing at fine tuning the weapons of the USS Freedom, allocating power from one weapon to another, thus allowing you to hit the right shield with the right weapon. He also jas the ability to increase the damage inflicted from a Weapon significantly when focusing his fire on a specific shield.  On the battlefield he lets his animalistic rage take over, hitting his enemies multiple times and critically wounding them for increased damage.   


And lastly, CLEOPATRA:  

 An arrogant rich Influencer in her real life, she takes her role very seriously. She demands that everything goes the way she wants and most of the times this happens naturally; other times, not so naturally. Even as a child she was spoiled and obsessed with Egypt and mummies. Now she enjoys every moment of her new life! 

Work in Progress

Cleopatra is really useful handling the shields of the ship. She does not excel in empowering a shield. However, she has the unique ability Frequency Harmonics: whenever the four quadrants of the ship have equal shield power, that power doubles. This means that she is the most valuable crew member when fighting faster ships, where you have to rely on Shields and not speed to evade attacks. She also shines when facing starships that inflict area damage across multiple shields rather than attacks focused on one shield.  

However, her most unnatural power is her Curses, which influence the effects of enemy attacks either during Space or Ground Combat. She can alter the damage of enemy attacks, or even alter the abilities themselves. Her ultimate ability is that she can remove an enemy ability after it is used. This means that she might be the only solution when fighting the most powerful of enemies where the ship can barely endure one of their attacks, let alone a second one.  


There are 32 Heroes in total and we will showcase them all for you in the following days!  Thank you for being so active and supportive. We appreciate every single feedback and idea. We will see you again soon! Man the Thrusters and set the course for the next  Sector!

We are Funded!
almost 4 years ago – Sat, Nov 21, 2020 at 01:54:16 PM

We have lift off, everybody!!

Hello Cosplayers,

USS Freedom is now funded! Thank you all so much for your support and your trust. We are so grateful and we want to return to you all the love we have been receiving. Lets make this, one amazing crazy Journey!

Have you checked our add ons? You can upgrade your high quality minis with a new ink wash technology that can make all your miniatures colored with metallic paint! Sounds expensive ? Well you can have your miniatures resemble true metallic marvels with just 7 euro. Not 7 euro each. 7 euro all of them! You only have to add 7 euros to your pledge !

Let's talk about some daily unlocks now... The way our Daily unlocks work is that if we have at least 20 new backers each day then our Daily Unlock will … well unlock! Having said that we want to reassure is that there is no way that we will now unlock a Daily unlock. We are Determined to offer you all the Daily unlocks even if we have to lower the bar or invest more on advertising the game. We will do the best we can. The only thing we need from you is that you do also the best you can to promote the game. Speak to a friend who you know loves boardgames. We selected Daily unlocks because we want you to have all of them. Do the best to help us promote the game and trust us that you will have everything unlocked!

Day 1 Unlock - Inlay

We were happy to hear often, that our game is so rich in terms of components; Hundreds of crystals, dozens of chips, plenty of cards and so many other things. This could have been hard to store.. But not with our Inlay unlock! We found a way to add an inlay that we are pleased with and we already arranged for that to be on all your games! 

Day 2 Unlock - Low Hero Mod

What about one more variant for the game?! Sometimes you want to escape the whole crew of USS Freedom. If you wanna feel special you can select a very small group of heroes to adventure on, just 4 heroes and you are good to go. If you are playing solo or with a special someone, it is the ideal way to keep things simple , fun  and fast going! 

Day 3 Unlock - Tutorial Campaign

So a group of cosplayers hijacked a spaceship to save themselves from the mayhem on Earth and now  somehow they seem to be an experienced crew that have mastered their Aether abilities and know every inch of the USS Freedom.  But what happened in between ?

Where did our heroes go first? Who did they meet? What was the first challenge they had to face?

You can learn on that on our last daily unlock! A linear story driven, Tutorial campaign that will teach you everything you need to know, to emerge victorious on your 3 year journey to save Earth! 

This means that in this tutorial campaign you will have to face all kind of encounters as in having an away team for first contact on an alien starbase, beaming down in an alien Planet and fighting Monsters, Space battle with enemy Starships, investigating a Space Phenomena from a distance, trying to escape a Titan (one of the younger ones) and most importantly a combined Mission where you have to separate your Crew and coordinate the USS Freedom with the away team in order to … well we will not spoil everything.. Play the Campaign!

Last but not least we would like to ask you what would you prefer to see as more Add Ons. We do have the really great deal but what would you prefer to see more from us? Examples would be Sleeves, Metal Coins, T-shirts anything! What would you want us to see if we can get you. Give us ideas and we will try to see what we can do!

We are so happy to embark on this journey with all of you and the best is yet to come. Thank you one last time for all your support. 


Now, enough talk, man those weapons!